unarr/internal/engine/hwaccel.go

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package engine
import (
"context"
"os"
"os/exec"
"runtime"
"strings"
"sync"
)
// HWAccel identifies a hardware-accelerated ffmpeg encoder family.
type HWAccel string
const (
HWAccelNone HWAccel = "none"
HWAccelNVENC HWAccel = "nvenc" // NVIDIA — h264_nvenc / hevc_nvenc
HWAccelQSV HWAccel = "qsv" // Intel Quick Sync — h264_qsv / hevc_qsv
HWAccelVAAPI HWAccel = "vaapi" // Linux open-source — h264_vaapi / hevc_vaapi
HWAccelVideoToolbox HWAccel = "videotoolbox" // macOS — h264_videotoolbox
)
var (
hwOnce sync.Once
hwCache HWAccel
)
// DetectHWAccel returns the most capable hardware encoder available on this
// host, or HWAccelNone if software-only. Cached after first call — adding /
// removing a GPU at runtime is rare and the cost of probing isn't free.
func DetectHWAccel(ctx context.Context, ffmpegPath string) HWAccel {
hwOnce.Do(func() {
hwCache = detectHWAccelFresh(ctx, ffmpegPath)
})
return hwCache
}
// ResetHWAccelCache clears the singleton — only used in tests.
func ResetHWAccelCache() {
hwOnce = sync.Once{}
hwCache = ""
}
func detectHWAccelFresh(ctx context.Context, ffmpegPath string) HWAccel {
if ffmpegPath == "" {
return HWAccelNone
}
encoders := listFFmpegEncoders(ctx, ffmpegPath)
if encoders == "" {
return HWAccelNone
}
// macOS — VideoToolbox is always available on Apple Silicon + recent Intel.
if runtime.GOOS == "darwin" && strings.Contains(encoders, "h264_videotoolbox") {
return HWAccelVideoToolbox
}
// NVIDIA — encoder presence + a CUDA-capable device. We rely on the
// existence of the device file rather than running nvidia-smi to keep
// startup quick on hosts without nvidia tooling.
if strings.Contains(encoders, "h264_nvenc") &&
(fileExists("/dev/nvidia0") || hasNvidiaDriver()) {
return HWAccelNVENC
}
// Intel Quick Sync — needs /dev/dri (also used by VA-API). Distinguish by
// checking whether the QSV-specific encoder is built in.
if strings.Contains(encoders, "h264_qsv") && fileExists("/dev/dri/renderD128") {
return HWAccelQSV
}
// Linux generic VA-API — works on Intel + AMD with mesa drivers.
if strings.Contains(encoders, "h264_vaapi") && fileExists("/dev/dri/renderD128") {
return HWAccelVAAPI
}
return HWAccelNone
}
func listFFmpegEncoders(ctx context.Context, ffmpegPath string) string {
cmd := exec.CommandContext(ctx, ffmpegPath, "-hide_banner", "-encoders")
out, err := cmd.CombinedOutput()
if err != nil {
return ""
}
return string(out)
}
func fileExists(path string) bool {
_, err := os.Stat(path)
return err == nil
}
func hasNvidiaDriver() bool {
// Cheap proxy — if the user has nvidia-smi on PATH they presumably also
// have a working driver / runtime libraries.
_, err := exec.LookPath("nvidia-smi")
return err == nil
}
// FFmpegVideoCodec returns the encoder name to pass to `-c:v` for the
// requested HW accel + target (h264 or hevc).
func (h HWAccel) FFmpegVideoCodec(target string) string {
target = strings.ToLower(target)
switch h {
case HWAccelNVENC:
if target == "hevc" {
return "hevc_nvenc"
}
return "h264_nvenc"
case HWAccelQSV:
if target == "hevc" {
return "hevc_qsv"
}
return "h264_qsv"
case HWAccelVAAPI:
if target == "hevc" {
return "hevc_vaapi"
}
return "h264_vaapi"
case HWAccelVideoToolbox:
if target == "hevc" {
return "hevc_videotoolbox"
}
return "h264_videotoolbox"
default:
// Software fallback. libx264 ships with every ffmpeg build.
return "libx264"
}
}