unarr/internal/engine/probe_cache.go

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package engine
import (
"os"
"sync"
"time"
)
// probeCacheTTL is how long a cached probe stays usable. The cache key
// already incorporates mtime + size, so the TTL is a defense against
// runaway memory growth from stale paths, not a freshness guarantee — a
// rename + recreate at the same inode (rare) would still be caught by the
// mtime delta.
const probeCacheTTL = 30 * time.Minute
type probeCacheEntry struct {
probe *StreamProbe
expires time.Time
}
type probeCacheKey struct {
path string
mtime int64 // ModTime().UnixNano()
size int64
}
var (
probeCacheMu sync.RWMutex
probeCache = make(map[probeCacheKey]probeCacheEntry)
)
// lookupProbeCache returns the cached StreamProbe for the given path if its
// mtime + size still match the value recorded at insert time, AND the cache
// entry hasn't expired. Any stat failure / mismatch returns (nil, false) so
// the caller falls through to a fresh ffprobe run.
func lookupProbeCache(path string) (*StreamProbe, bool) {
fi, err := os.Stat(path)
if err != nil {
return nil, false
}
key := probeCacheKey{
path: path,
mtime: fi.ModTime().UnixNano(),
size: fi.Size(),
}
probeCacheMu.RLock()
entry, ok := probeCache[key]
probeCacheMu.RUnlock()
if !ok {
return nil, false
}
if time.Now().After(entry.expires) {
probeCacheMu.Lock()
delete(probeCache, key)
probeCacheMu.Unlock()
return nil, false
}
return entry.probe, true
}
// storeProbeCache stashes a fresh probe result under the (path, mtime, size)
// key. A subsequent ffprobe-skipping HIT requires the file to still have the
// same mtime + size — anything else (re-encoded, renamed+recreated at the
// same path, truncated) misses and triggers a re-probe.
func storeProbeCache(path string, probe *StreamProbe) {
fi, err := os.Stat(path)
if err != nil {
return
}
key := probeCacheKey{
path: path,
mtime: fi.ModTime().UnixNano(),
size: fi.Size(),
}
probeCacheMu.Lock()
probeCache[key] = probeCacheEntry{
probe: probe,
expires: time.Now().Add(probeCacheTTL),
}
probeCacheMu.Unlock()
}
// ResetProbeCache clears the in-memory probe cache. Test-only.
func ResetProbeCache() {
probeCacheMu.Lock()
probeCache = make(map[probeCacheKey]probeCacheEntry)
probeCacheMu.Unlock()
}
// ProbeCacheSize returns the number of entries currently cached. Exposed
// for diagnostics + tests.
func ProbeCacheSize() int {
probeCacheMu.RLock()
defer probeCacheMu.RUnlock()
return len(probeCache)
}