unarr/internal/engine/probe.go

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package engine
import (
"context"
"fmt"
"strings"
"github.com/torrentclaw/unarr/internal/library/mediainfo"
)
// StreamProbe summarises the codec / container shape of a file as it relates
// to the WebRTC streaming pipeline. It tells the transcoder whether bytes can
// be streamed as-is, just remuxed to fragmented MP4, or fully transcoded.
type StreamProbe struct {
// VideoCodec lowercased — e.g. "h264", "hevc", "av1", "vp9", "mpeg4".
VideoCodec string
// AudioCodec lowercased — e.g. "aac", "ac3", "dts", "eac3", "opus".
AudioCodec string
// Width / Height of the primary video stream.
Width int
Height int
// BitDepth — 8, 10 or 12. 0 if unknown.
BitDepth int
// HDR signalling string ("HDR10" / "DV" / "HLG" / etc, or "" for SDR).
HDR string
// DurationSec is the file length, used to sanity-check seek targets.
DurationSec float64
// Container is the file extension lowercased (".mp4", ".mkv", ".avi").
Container string
}
// TranscodeAction tells the streaming pipeline how to feed the file to
// the browser <video> element. The decision matrix is documented in the
// project plan (Fase 2.5 — Transcoding on-the-fly).
type TranscodeAction string
const (
// ActionPassthrough — file is already browser-playable as-is. Stream the
// raw bytes via ReadAt; no ffmpeg involved.
ActionPassthrough TranscodeAction = "passthrough"
// ActionRemux — codecs are browser-compatible but the container or moov
// placement is not. Run ffmpeg with `-c copy -movflags frag_keyframe`.
ActionRemux TranscodeAction = "remux"
// ActionRemuxAudio — video is fine but audio needs a re-encode (AC3/DTS
// → AAC). `-c:v copy -c:a aac`.
ActionRemuxAudio TranscodeAction = "remux-audio"
// ActionTranscodeVideo — full re-encode. Used for HEVC/AV1 and any
// 10-bit content if the browser refuses the codec.
ActionTranscodeVideo TranscodeAction = "transcode-video"
)
// ProbeFile runs ffprobe and returns a StreamProbe view of the file.
func ProbeFile(ctx context.Context, ffprobePath, filePath string) (*StreamProbe, error) {
mi, err := mediainfo.ExtractMediaInfo(ctx, ffprobePath, filePath)
if err != nil {
return nil, fmt.Errorf("probe: %w", err)
}
probe := &StreamProbe{Container: lowerExt(filePath)}
if mi.Video != nil {
probe.VideoCodec = strings.ToLower(mi.Video.Codec)
probe.Width = mi.Video.Width
probe.Height = mi.Video.Height
probe.BitDepth = mi.Video.BitDepth
probe.HDR = mi.Video.HDR
probe.DurationSec = mi.Video.Duration
}
if len(mi.Audio) > 0 {
// Default to the first track marked "Default", else the first track.
picked := mi.Audio[0]
for _, a := range mi.Audio {
if a.Default {
picked = a
break
}
}
probe.AudioCodec = strings.ToLower(picked.Codec)
}
return probe, nil
}
// DecideAction maps a probe to the transcoding action the streaming pipeline
// should take. Browsers consume MP4/h264+AAC natively; everything else needs
// some level of re-shaping.
func DecideAction(p *StreamProbe) TranscodeAction {
if p == nil {
return ActionPassthrough
}
video := p.VideoCodec
audio := p.AudioCodec
container := p.Container
// 10-bit / HDR is a hard no for browser playback even if h264 — needs SW transcode.
tenBitOrHDR := p.BitDepth >= 10 || p.HDR != ""
if !tenBitOrHDR && video == "h264" {
if audio == "aac" {
if container == ".mp4" {
return ActionPassthrough
}
return ActionRemux
}
// Audio incompatible (AC3/DTS/TrueHD/EAC3) → remux video, transcode audio.
return ActionRemuxAudio
}
// HEVC / AV1 / VP9 / 10-bit / unknown → full re-encode video.
return ActionTranscodeVideo
}
func lowerExt(filePath string) string {
dot := strings.LastIndex(filePath, ".")
if dot < 0 {
return ""
}
return strings.ToLower(filePath[dot:])
}